Sunday, June 20, 2010

GAME Plan with my students

I have thought quite a bit as to how I could use the GAME plan process with my students in order to help them develop proficiency in the ISTE NETS as well as using the process to help my students in other aspects of their education. The first thing I would need to do is to simplify the process for my students. Since I teach 4th grade, I feel the GAME would be a bit cumbersome to the students. Instead, I would have them focus on 1 or 2 goals at a time. One of these goals would be related to developing proficiency to the ISTE NETS and the other on improving an area in Language Arts. I would also, initially, have to guide the students in making their goals. Most of my students would have goals such as I want to use the Internet more or I want to play video games more often on the Internet. Yet, I think that if I am able to guide them through the initial setting of goals for their GAME plan, they will be able to emulate that in the future.

Other modifications I would need to make would be for their actions, monitoring and evaluating of their process and progress. For their actions, I would have to give them specific things that they will need to do in order to accomplish their goals. At this grade level, my students do not have enough insight and knowledge of the resources that surround them to be able to know what actions they need to take to achieve their goals. However, if I give them 1 or 2 actions to take, they could then come up with an action or two on their own based off of the ones I have given them. I would also need to provide a way for the students to monitor their GAME as well as a way for me to monitor their plans. It is unrealistic to expect my students to do this consistently by themselves. Are they capable, yes, but will my students actually do it...no. So if it is important to me, I must give them a way to monitor their progress and some accountability. Finally the evaluation process. Everyone of my students will say that they were successful in their GAME plan regardless if they had ever contributed anything towards accomplishing it or not. Therefore I would need to guide them in a way to honesty evaluate their experience and be truthful in why or why they did not accomplish their goals. From this we could then discuss what could be done differently next time.

As i write this post, what I actually see is that having GAME plans at the elementary level is going to require allot of modifying on part to help my students be successful. I would love any additional ideas that may make this an easier task for myself.

1 comment:

  1. Richard,
    I think the strength of your strategy is that you take time to develop a meaningful goal. Limiting your students to one or two goals helps create quality and achievable goals. Offering them choice helps the students take ownership of their GAME plans and learning. Without a strong goal, the process would fall apart.

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